Massilia-Carthago sacrifice tablets of the worship of Baal - Reproduced in facsimile, edited, translated and compared with the Levitical Code is an unchanged, high-quality reprint of the original edition of 1897. Hansebooks is editor of the literature on different topic areas such as research and science, travel and expeditions, cooking and nutrition, medicine, and other genres. As a publisher we focus on the preservation of historical literature. Many works of historical writers and scientists are available today as antiques only. Hansebooks newly publishes these books and contributes to the preservation of literature which has become rare and historical knowledge for the future.
In his study, Mahdi Derakhshanmanesh builds on the state of the art in modeling by proposing to integrate models into running software on the component-level without translating them to code. Such so-called model-integrating software exploits all advantages of models: models implicitly support a good separation of concerns, they are self-documenting and thus improve understandability and maintainability and in contrast to model-driven approaches there is no synchronization problem anymore between the models and the code generated from them. Using model-integrating components, software will be easier to build and easier to evolve by just modifying the respective model in an editor. Furthermore, software may also adapt itself at runtime by transforming its own model part.
Scilab is a free open-source software package for scientific computation. This is the first book to focus on simulation and modeling, and to put a major emphasis on Scicos and discuss it in depth. This new edition includes expanded chapters and major rewrites.Scilab and its Scicos block diagram graphical editor, with a special emphasis on modeling and simulation tools. The first part is a detailed Scilab tutorial, and the second is dedicated to modeling and simulation of dynamical systems in Scicos. The concepts are illustrated through numerous examples, and all code used in the book is available to the reader.
If you've not programmed with Transact-SQL, this book is for you.It begins with an overview of SQL Server query operations and tools used with T-SQL, and covers both the 2005 and 2008 releases of SQL Server query tools and the query editor. The book then moves to show you how to design and build applications of increasing complexity. Other important tasks covered include full text indexing, optimizing query performance, and application design and security considerations. The companion website also provides all of the code examples from the book.
In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot's co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won't find anywhere else. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to&#8230; · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot's physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you've targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)
The first comprehensive, clinically focused guide to help hospitalists and other hospital-based clinicians provide quality palliative care in the inpatient setting. Written for practicing clinicians by a team of experts in the field of palliative care and hospital care, Hospital-Based Palliative Medicine: A Practical, Evidence-Based Approach offers: * Comprehensive content over three domains of inpatient palliative care: symptom management, communication and decision making, and practical skills, * Detailed information on assessment and management of symptoms commonly experienced by seriously ill patients, * Advise on the use of specific communication techniques to address sensitive topics such as prognosis, goals of care, code status, advance care planning, and family meetings in a patient- and family-centered manner, * Targeted content for specific scenarios, including palliative care emergencies, care at the end of life, and an overview of post-hospital palliative care options, * Self-care strategies for resilience and clinician wellness which can be used to help maintain an empathic, engaged, workforce and high quality patient care, * A consistent chapter format with highlighted clinical pearls and pitfalls, ensuring the material is easily accessible to the busy hospitalist and associated hospital staff. This title will be of use to all hospital clinicians who care for seriously ill patients and their families. Specialist-trained palliative care clinicians will also find this title useful by outlining a framework for the delivery of palliative care by the patient's front-line hospital providers. Also available in the in the Hospital-Based Medicine: Current Concepts series: Inpatient Anticoagulation Margaret C. Fang, Editor, 2011 Hospital Images: A Clinical Atlas Paul B. Aronowitz, Editor, 2012 Becoming a Consummate Clinician: What Every Student, House Officer, and Hospital Practitioner Needs to Know Ary L. Goldberger and Zachary D. Goldberger, Editors, 2012 Perioperative Medicine: Medical Consultation and Co-Management Amir K. Jaffer and Paul J. Grant, Editors, 2012 Clinical Care Conundrums: Challenging Diagnoses in Hospital Medicine James C. Pile, Thomas E. Baudendistel, and Brian J. Harte, Editors, 2013 Inpatient Cardiovascular Medicine Brahmajee K. Nallamothu and Timir S. Baman, Editors 2013
The eagerly anticipated new edition of the bestselling introduction to x86 assembly language The long-awaited third edition of this bestselling introduction to assembly language has been completely rewritten to focus on 32-bit protected-mode Linux and the free NASM assembler. Assembly is the fundamental language bridging human ideas and the pure silicon hearts of computers, and popular author Jeff Dunteman retains his distinctive lighthearted style as he presents a step-by-step approach to this difficult technical discipline. He starts at the very beginning, explaining the basic ideas of programmable computing, the binary and hexadecimal number systems, the Intel x86 computer architecture, and the process of software development under Linux. From that foundation he systematically treats the x86 instruction set, memory addressing, procedures, macros, and interface to the C-language code libraries upon which Linux itself is built. Serves as an ideal introduction to x86 computing concepts, as demonstrated by the only language directly understood by the CPU itself Uses an approachable, conversational style that assumes no prior experience in programming of any kind Presents x86 architecture and assembly concepts through a cumulative tutorial approach that is ideal for self-paced instruction Focuses entirely on free, open-source software, including Ubuntu Linux, the NASM assembler, the Kate editor, and the Gdb/Insight debugger Includes an x86 instruction set reference for the most common machine instructions, specifically tailored for use by programming beginners Woven into the presentation are plenty of assembly code examples, plus practical tips on software design, coding, testing, and debugging, all using free, open-source software that may be downloaded without charge from the Internet.
The BBC micro:bit Quickstart Guide for Teachers is designed to support educators in effective use of the BBC micro:bit devices distributed to all Year 7 students in the United Kingdom as part of the BBC's Make It Digital initiative. Supported by Microsoft and published by Hodder Education, this indispensable guide features: An introduction to the Make It Digital initiative An outline of what the BBC micro:bit is and what it's designed to do Advice on how teachers and students can get the most out of the BBC micro:bit device, including how the hardware and the supporting services work (including the BBC micro:bit website, code editors and code compiler) Guidance on how to get started with creating programs for the BBC micro:bit using the Microsoft Touch Develop Editor, and how to compile them and upload them to your device Coding lessons of varying difficulty with step-by-step walkthroughs and solutions for each activity Curriculum references, providing educators with opportunities to introduce key computational thinking concepts and map outcomes back to aspects of the English computing program of study
Imagine you are a young, ambitious, successful appraiser of artifacts and antiquities - your services in demand by many of the most powerful individuals and branches of government in Washington, DC. Your future could not seem brighter - except for a troubling dream...with the same mysterious message...on the same exact date...three years in a row.... A true story...better than fiction. "However one wishes to interpret the meaning and significance of the text, they may rest assured that the text on which Timothy Smith bases his interpretation has almost certainly been there for a very long time, since before the birth of Christ." (Eugene Ulrich, PhD, Department of Theology, University of Notre Dame, and chief editor of The Biblical Dead Sea Scrolls) "For more than 15 years I managed to keep the lid on a discovery that will dramatically redirect biblical scholarship, Christian theology, and perhaps even the trajectory of history itself." (Timothy P. Smith) What you will discover in The Chamberlain Key: An encrypted code in Genesis, in the oldest known Hebrew text of the Old Testament, centuries before predicted the birth and resurrection of Jesus Scientific evidence that this encrypted code was authored by the divine hand of God Signs that there are more encrypted codes in this same Hebrew text that will lead to additional messages from God to humanity Hidden clues that may lead to the location of long-missing sacred artifacts, such as the Ark of the Covenant Insights on why Timothy P. Smith was chosen to uncover this encrypted code A dire warning that God wants us to hear - and heed Timothy P. Smith, heir to a renowned family business responsible for construction or renovation of some of America's most cherished landmarks, struggled to understand the significance of his recurring dream...until he had another dream 1. Language: English. Narrator: Arthur Morey. Audio sample: http://samples.audible.de/bk/rand/004979/bk_rand_004979_sample.mp3. Digital audiobook in aax.
Most Perl programmers, including the inventor of Perl, were originally trained as C and UNIX programmers. So the Perl programs that they write bear a strong resemblance to C programs. But Perl incorporates many features that have their roots in non-C programming languages such as LISP. These advanced features are not well understood and are rarely used by most Perl programmers, but they are very powerful. They can automate tasks in everyday programming that are difficult to solve any other way, and also serve as an introduction to the techniques of functional programming for those who have not have come across them in a computer science curriculum. Functional programming is important because it can make code more flexible and reusable. Instead of writing ten similar functions, a programmer can write a general pattern or framework that can then create the functions as needed according to the pattern. So instead of the programmer writing the whole program, the computer does the work. The application of these techniques to Perl has been the work of Mark Jason Dominus for many years. A well-known Perl developer, Mark is the author of several standard Perl modules and was the managing editor of www.perl.com from 1999-2001. He was also a columnist for The Perl Journal for several years and is a frequent speaker and lecturer at numerous Perl conferences and meetings.
If proofreaders were given their freedom and did not have their hands and feet tied by a mass of prohibitions more binding than the penal code, they would soon transform the face of the world, establish the kingdom of universal happiness, giving drink to the thirsty, food to the famished, peace to those who live in turmoil, joy to the sorrowful... for they would be able to do all these things simply by changing the words.... The power of the word is evident in Portuguese author José Saramago's novel, The History of the Siege of Lisbon. His protagonist, a proofreader named Raimundo Silva, adds a key word to a history of Portugal and thus rewrites not only the past, but also his own life. Brilliantly translated from the Portuguese by Giovanni Pontiero, The History of the Siege of Lisbon is a meditation on the differences between historiography, historical fiction, and "stories inserted into history". The novel is really two stories in one: the reimagined history of the 1147 siege of Lisbon that Raimundo feels compelled to write and the story of Raimundo's life, including his unexpected love affair with the editor, Maria Sara. In Saramago's masterful hands, the strands of this complex tale weave together to create a satisfying whole. 1. Language: English. Narrator: Robert Blumenfeld. Audio sample: http://samples.audible.de/bk/adbl/003538/bk_adbl_003538_sample.mp3. Digital audiobook in aax.