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AppGameKit Classic: Easy Game Development - Ste...
5,03 € *
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AppGameKit Classic is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKit's BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.”Games can be developed and deployed to your chosen mobile devices for rapid prototyping. AppGameKit Classic does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. It's that simple!NEW!The Visual Editor is the perfect DLC to accompany AppGameKitAppGameKit Classic also caters for more seasoned developers, allowing you to use the AppGameKit C++ libraries and benefit from all the features of AppGameKit's core game engine. Two great examples of this are the games 1982 and Echoes+ developed by Binary Zoo and both are FREE to download on STEAM;FeaturesPlatformsYou can create games with AppGameKit Classic on Windows, Mac or Linux devices. The games you make with it can then be exported to run on;WindowsMacLinuxiOSAndroid (inc Google, Amazon & Ouya)HTML5Raspberry Pi (free from TGC website)AppGameKit Classic IDECross platform Geany editorIntelliSenseCode foldingColour schemesEdit multiple projectsFast CompilerFull de-buggerBroadcast direct to deviceExport to exe, app, ipa, apkCommandsAppGameKit Classic has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode.3D Graphics3D Primitives3D Bone AnimationsShadersLightingRay CastingCamera controlsMeshesFormats supported: .x .fbx .dae .3ds .obj .b3d .3d3D PhysicsCharacter controllerRagdollJointsRigid BodiesContact reportsRaycastsPhysics world commandsCompound collision shapes2D GraphicsSpritesParticlesShapesTextFontsTweeningSpine supportBlend modesImage formats: jpeg, pngPhysicsBox 2D collisionRendering ControlShadersRender to ImageSounds & MusicPlay sound filesPlay music filesSound formats: WavMusic formats: Mp3, Ogg, M4aBlending SoundsChange sound pitch and balanceUser InputMouseMulti TouchController supportJoystick/Virtual JoystickKeyboardEdit boxButtonsMiscVideo playbackScreen Video Recording (iOS & Android)Network (broadcasting, messages, shared variables)File I/OShared variablesHTTPMemblocksSensorsGPSSocial feeds - Facebook & Twitter (iOS & Android)AdvertsFirebase supportJSON supportIn-app purchase (iOS & Android)Game Centre (iOS & Android)Notifications (iOS)Rate this app (iOS)Time & DateCamera accessQR codesZip archivingExtensive Help & tutorials

Anbieter: G2A
Stand: 26.05.2020
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Free McBoot FMCB 1.953 for Sony Playstation2 PS...
8,88 € *
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Features:    New original 8M FMCB Memory card, I just install the FMCB, never used .    No need other installation, Just plug in to your console.    No region limited, compatible with all console except MODEL SCPH-9XXXX with 230 BIOS How the FMCB works? PS2 modelFMCBOPL-HDD SPCH-10000/15000supportedsupportedSPCH-1800xsupportunsupported SPCH-3xxxxsupportsupport SPCH-5xxxxsupportsupportSPCH-7xxxxsupportsupportSPCH-9xxxx(230 BIOS below)supportsupported Note: This product is not compatible with spch-90008Include softwares:OPENPS2Loader 0.9.3 [OPL v0.9.3]Open PS2Loader (OPL) is an application designed to allow you to play your backup games from an Internal HDD, a connected USB disk or USB Hard disk.HDLoader 0.8cHDloader allow you to play backup games from an Internal HDDCode Break v9.92The CodeBreaker is an accessorythat alters a video game's code, giving the user various cheats and other advantages.ulaunchELF v4.4.2duLaunchELF also known as uLE (abbreviated) is an open source file manager and executable launcher for the PS-2 console based off of the original LaunchELF. It contains many different features, including a text editor, hard drive manager, as well as network support, and much more.SMS (Sample Media System)Using this program you can view multimedia files including DIVX, AVI, XVID, MPEG, MP3, etc … on your PS-2 console.USB AdvanceIf you want use USB disk or USB HDD to play games, USB Advance will be a good chooseGSM v0.38GSM intends to make on-the-fly conversion from the original graphic mode of games (or application) choosen by user, to the ones he/she wants to force.ESR beta r9b( Launch Disc)ESR is a homebrew app made specifically to work with FMCB to allow you to play backup DVD discs without the need to swap. You will have to patch the ISO before buring to disc. CD backups are not supported.PS2infoGB (GameBoy Emulator)PS2InfoGB is a GameBo emulator for the Playstation2. Recommand using the USB storage to placed your ROMS.PS2FCEUltra 0.9.3 (NES emulator)a NES emulator, support playing games on usb,mc,and hdd. More information please visit the websitePGEN v1.5.1 (Genesis/Mega Drive emulator)PGEN is a Genesis/Mega Drive emulator which allows you to run your favorite roms directly from the hard drive (which can also be run from a memory card and USB).SNES-StationSNES-Station is a SuperNintendo/SuperFamicom emulator for the Playstation 2. For the extreme newbs, that means you can play your Super Nintendo games on your PS2 by using ROMs placed on the CDROM, USB, MC, and HDD.Questions/Answers:1. What is the OPL ? what can I do with OPL ?Open PS2Loader (OPL) is an application designed to allow you to play your backup games from an Internal HDD, a connected USB disk or USB Hard disk.2. How to burn backup games into internal IDE HDD ?The internal HDD is the normal 3.5 IDE HDDIf you have SPCH-3xxxx or SPCH-5xxxx, congratulations ! With the Network Adapter , you can use the FMCB OPL to play backup games which burned in the IDE HDD. The games run fast and smoothly. But how burn games Frist you need the IDE to USB2.0 converter Cable to connect your IDE HDD to PC, Then use the PC Software WinHIIP to burn PS2Games into your IDE hdd.If you need IDE HDD with Full of games, please click this.3. How to burn backup games into USB disk or USB Hard disk ? Step 1:Format your usb diskPlug your usb disk to console and also plug the FMCB, open the software USBAdvace witch has been installed in your FMCB, and choose the usb device yand click the format button on the right side of the screen. Step 2:Burn games into your usb disk which has been formatted.open USBAHD_GameInstall.exe (you can get it from google) and chose the iso games and burn it to your usb disk. Step 3: Replug you usb disk to your console and use the USBAdvance or OPL to play games.  

Anbieter: G2A
Stand: 26.05.2020
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Beginning Visual Studio for Mac
30,99 € *
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Quickly learn how to get the most out of the Visual Studio for Mac integrated development environment (IDE). Microsoft has invested heavily to deliver their very best development tools and platforms to other operating systems. Visual Studio for Mac is a powerful developer tool that reinforces Microsoft's "mobile-first", "cloud-first", and "any developer, any platform, any device" strategy. With the author's guided expertise and extensive code samples, you will understand how to leverage the most useful tools in Visual Studio for Mac, the code editor, and the powerful debugger. You also will appreciate the author's guidance on collaborating with other team members using integrated tooling for the Git source control engine. Whether you are a Mac developer interested in cross-platform development or a Windows developer using a Mac, Beginning Visual Studio for Mac will quickly get you up to speed! What You'll Learn Prepare, configure, and debug in the Mac development environment Create cross-platform mobile apps for Android, iOS, and Windows with Xamarin and C# in Visual Studio for Mac Build cross-platform Web applications with .NET Core using Visual Studio for Mac Customize your productive and collaborative development environment Who This Book Is For Software developers using a Mac computer who want to build mobile or web applications that run on multiple operating systems

Anbieter: buecher
Stand: 26.05.2020
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Beginning Visual Studio for Mac
30,99 € *
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Quickly learn how to get the most out of the Visual Studio for Mac integrated development environment (IDE). Microsoft has invested heavily to deliver their very best development tools and platforms to other operating systems. Visual Studio for Mac is a powerful developer tool that reinforces Microsoft's "mobile-first", "cloud-first", and "any developer, any platform, any device" strategy. With the author's guided expertise and extensive code samples, you will understand how to leverage the most useful tools in Visual Studio for Mac, the code editor, and the powerful debugger. You also will appreciate the author's guidance on collaborating with other team members using integrated tooling for the Git source control engine. Whether you are a Mac developer interested in cross-platform development or a Windows developer using a Mac, Beginning Visual Studio for Mac will quickly get you up to speed! What You'll Learn Prepare, configure, and debug in the Mac development environment Create cross-platform mobile apps for Android, iOS, and Windows with Xamarin and C# in Visual Studio for Mac Build cross-platform Web applications with .NET Core using Visual Studio for Mac Customize your productive and collaborative development environment Who This Book Is For Software developers using a Mac computer who want to build mobile or web applications that run on multiple operating systems

Anbieter: buecher
Stand: 26.05.2020
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Android Studio 3.6 Development Essentials - Jav...
32,95 € *
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Fully updated for Android Studio 3.6, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding.More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support.The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console.Other key features of Android Studio 3.6 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, barriers, direct reply notifications, view bindings and multi-window support.Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration.Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Anbieter: buecher
Stand: 26.05.2020
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Android Studio 3.6 Development Essentials - Jav...
32,95 € *
ggf. zzgl. Versand

Fully updated for Android Studio 3.6, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding.More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support.The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console.Other key features of Android Studio 3.6 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, barriers, direct reply notifications, view bindings and multi-window support.Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration.Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Anbieter: buecher
Stand: 26.05.2020
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Ruby on Rails 3 Tutorial (eBook, PDF)
14,95 € *
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"Ruby on Rails(TM) 3 Tutorial: Learn Rails by Example by Michael Hartl has become a must read for developers learning how to build Rails apps." -Peter Cooper, Editor of Ruby Inside Using Rails 3, developers can build web applications of exceptional elegance and power. Although its remarkable capabilities have made Ruby on Rails one of the world's most popular web development frameworks, it can be challenging to learn and use. Ruby on Rails(TM) 3 Tutorial is the solution. Leading Rails developer Michael Hartl teaches Rails 3 by guiding you through the development of your own complete sample application using the latest techniques in Rails web development. Drawing on his experience building RailsSpace, Insoshi, and other sophisticated Rails applications, Hartl illuminates all facets of design and implementation-including powerful new techniques that simplify and accelerate development. You'll find integrated tutorials not only for Rails, but also for the essential Ruby, HTML, CSS, JavaScript, and SQL skills you'll need when developing web applications. Hartl explains how each new technique solves a real-world problem, and he demonstrates this with bite-sized code that's simple enough to understand, yet novel enough to be useful. Whatever your previous web development experience, this book will guide you to true Rails mastery. This book will help you Install and set up your Rails development environment Go beyond generated code to truly understand how to build Rails applications from scratch Learn Test Driven Development (TDD) with RSpec Effectively use the Model-View-Controller (MVC) pattern Structure applications using the REST architecture Build static pages and transform them into dynamic ones Master the Ruby programming skills all Rails developers need Define high-quality site layouts and data models Implement registration and authentication systems, including validation and secure passwords Update, display, and delete users Add social features and microblogging, including an introduction to Ajax Record version changes with Git and share code at GitHub Simplify application deployment with Heroku

Anbieter: buecher
Stand: 26.05.2020
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Ruby on Rails 3 Tutorial (eBook, PDF)
14,95 € *
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"Ruby on Rails(TM) 3 Tutorial: Learn Rails by Example by Michael Hartl has become a must read for developers learning how to build Rails apps." -Peter Cooper, Editor of Ruby Inside Using Rails 3, developers can build web applications of exceptional elegance and power. Although its remarkable capabilities have made Ruby on Rails one of the world's most popular web development frameworks, it can be challenging to learn and use. Ruby on Rails(TM) 3 Tutorial is the solution. Leading Rails developer Michael Hartl teaches Rails 3 by guiding you through the development of your own complete sample application using the latest techniques in Rails web development. Drawing on his experience building RailsSpace, Insoshi, and other sophisticated Rails applications, Hartl illuminates all facets of design and implementation-including powerful new techniques that simplify and accelerate development. You'll find integrated tutorials not only for Rails, but also for the essential Ruby, HTML, CSS, JavaScript, and SQL skills you'll need when developing web applications. Hartl explains how each new technique solves a real-world problem, and he demonstrates this with bite-sized code that's simple enough to understand, yet novel enough to be useful. Whatever your previous web development experience, this book will guide you to true Rails mastery. This book will help you Install and set up your Rails development environment Go beyond generated code to truly understand how to build Rails applications from scratch Learn Test Driven Development (TDD) with RSpec Effectively use the Model-View-Controller (MVC) pattern Structure applications using the REST architecture Build static pages and transform them into dynamic ones Master the Ruby programming skills all Rails developers need Define high-quality site layouts and data models Implement registration and authentication systems, including validation and secure passwords Update, display, and delete users Add social features and microblogging, including an introduction to Ajax Record version changes with Git and share code at GitHub Simplify application deployment with Heroku

Anbieter: buecher
Stand: 26.05.2020
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Python: The Utmost Intermediate Course Guide in...
9,95 € *
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Are you a Python beginner looking to take the next step with your programming? Or perhaps a more experienced coder looking to smooth out the edges of your Python writing? No matter your skill level, as long as you have a decent grasp of Python basics, this book can help you improve your Python coding techniques! Challenge your mental approach to programming, and gain confidence in your code. With the techniques you'll learn here, you’ll not only be able to produce clear and effective Python programs, you’ll be able to integrate your code with others for efficient and powerful Python-based projects! With its easy-to-use syntax, community support, and ability to interact with a variety of other languages, it’s no wonder Python is such a popular option for beginners and seasoned programmers alike. Whether you decide to explore Python as a hobby or for use in a business, you’ll soon understand what a valuable language Python really is. This book includes: An overview of how to mentally approach writing your Python code and how to improve this thought process An introduction to classes and class interaction A look at how you can improve your code using Python’s unique function features  Techniques for improving your code when collaborating on projects with others The best approach to optimizing and debugging your Python projects   So pick up your copy of Python: The Utmost Intermediate Course Guide in Fundamentals and Concept of Python Programming, sit back with your favorite text editor, and enjoy taking your Python code to a whole new level. You’ll be a Python pro in no time! 1. Language: English. Narrator: William Bahl. Audio sample: http://samples.audible.de/bk/acx0/118319/bk_acx0_118319_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 26.05.2020
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